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8Jan/100

Starcraft A.I. Competition, hosted by the DePaul Computer Science Society

The Computer Science Society is hosting a local Starcraft AI contest in the same vein as the one held by UCSC.

This competition enables students, professors and faculty to evaluate AI systems in a robust commercial RTS environment. The AI's can be programmed Python or C++. You must first acquire a copy of Starcraft. After that, follow the documentation found at the pybwsal project to get everything up and running. (Pybwsal is sponsored by the DePaul Computer Science Society for this competition.) If you have any trouble or want help, don't hesitate to post to our mailing list or drop by our office in CDM 451. See office hours for more info.

For the moment, the contest will focus on micromanagement of units like what this person did.

Pybwsal will soon reach maturity and will even include a debugger. For right now, we will be making maps with loads of troops already placed on them and create scenarios that people have to play out.

Algorithms that you learn in class or find on the internet can be used in this competition. It's all up to you.

We will kick-off on January 14th in the second floor academic lounge in the CDM building at 4:30pm.

Subscribe to our mailing list for announcements. In depth documentation and sample ai's will be posted by CSS before Jan 14th.

Do not worry if you can't make it. Install and download the software & post to our mailing list that you're interested. We'll put you down as a competitor.

A light starcraft contest will be held on March 4th. Location and time will be announced via our mailing list.

A bigger starcraft contest with pybwsal will be held near the end of spring quarter right before the yearly Computer Science Society bowling event.

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